lv_conf_internal.h
GENERATED FILE, DO NOT EDIT IT!
This file ensures all defines of lv_conf.h have a default value.
Defines
-
LV_OS_NONE
-
LV_OS_PTHREAD
-
LV_OS_FREERTOS
-
LV_OS_CMSIS_RTOS2
-
LV_OS_RTTHREAD
-
LV_OS_WINDOWS
-
LV_OS_MQX
-
LV_OS_SDL2
-
LV_OS_CUSTOM
-
LV_STDLIB_BUILTIN
-
LV_STDLIB_CLIB
-
LV_STDLIB_MICROPYTHON
-
LV_STDLIB_RTTHREAD
-
LV_STDLIB_CUSTOM
-
LV_DRAW_SW_ASM_NONE
-
LV_DRAW_SW_ASM_NEON
-
LV_DRAW_SW_ASM_HELIUM
-
LV_DRAW_SW_ASM_CUSTOM
-
LV_NEMA_HAL_CUSTOM
-
LV_NEMA_HAL_STM32
-
LV_COLOR_DEPTH
Handle special Kconfig options. Color depth: 1 (I1), 8 (L8), 16 (RGB565), 24 (RGB888), 32 (XRGB8888)
-
LV_USE_STDLIB_MALLOC
Possible values
LV_STDLIB_BUILTIN: LVGL's built in implementation
LV_STDLIB_CLIB: Standard C functions, like malloc, strlen, etc
LV_STDLIB_MICROPYTHON: MicroPython implementation
LV_STDLIB_RTTHREAD: RT-Thread implementation
LV_STDLIB_CUSTOM: Implement the functions externally
-
LV_USE_STDLIB_STRING
Possible values
LV_STDLIB_BUILTIN: LVGL's built in implementation
LV_STDLIB_CLIB: Standard C functions, like malloc, strlen, etc
LV_STDLIB_MICROPYTHON: MicroPython implementation
LV_STDLIB_RTTHREAD: RT-Thread implementation
LV_STDLIB_CUSTOM: Implement the functions externally
-
LV_USE_STDLIB_SPRINTF
Possible values
LV_STDLIB_BUILTIN: LVGL's built in implementation
LV_STDLIB_CLIB: Standard C functions, like malloc, strlen, etc
LV_STDLIB_MICROPYTHON: MicroPython implementation
LV_STDLIB_RTTHREAD: RT-Thread implementation
LV_STDLIB_CUSTOM: Implement the functions externally
-
LV_STDINT_INCLUDE
-
LV_STDDEF_INCLUDE
-
LV_STDBOOL_INCLUDE
-
LV_INTTYPES_INCLUDE
-
LV_LIMITS_INCLUDE
-
LV_STDARG_INCLUDE
-
LV_MEM_SIZE
Size of memory available for
lv_malloc()
in bytes (>= 2kB) [bytes]
-
LV_MEM_POOL_EXPAND_SIZE
Size of the memory expand for
lv_malloc()
in bytes
-
LV_MEM_ADR
Set an address for the memory pool instead of allocating it as a normal array. Can be in external SRAM too. 0: unused
-
LV_DEF_REFR_PERIOD
Default display refresh, input device read and animation step period. [ms]
-
LV_DPI_DEF
Default Dots Per Inch. Used to initialize default sizes such as widgets sized, style paddings. (Not so important, you can adjust it to modify default sizes and spaces.) [px/inch]
-
LV_USE_OS
Select operating system to use. Possible options:
LV_OS_NONE
LV_OS_PTHREAD
LV_OS_FREERTOS
LV_OS_CMSIS_RTOS2
LV_OS_RTTHREAD
LV_OS_WINDOWS
LV_OS_MQX
LV_OS_SDL2
LV_OS_CUSTOM
-
LV_DRAW_BUF_STRIDE_ALIGN
Align stride of all layers and images to this bytes
-
LV_DRAW_BUF_ALIGN
Align start address of draw_buf addresses to this bytes
-
LV_DRAW_TRANSFORM_USE_MATRIX
Using matrix for transformations. Requirements:
LV_USE_MATRIX = 1
.Rendering engine needs to support 3x3 matrix transformations.
-
LV_DRAW_LAYER_SIMPLE_BUF_SIZE
The target buffer size for simple layer chunks. [bytes]
-
LV_DRAW_LAYER_MAX_MEMORY
No limit by default [bytes]
-
LV_DRAW_THREAD_STACK_SIZE
Stack size of drawing thread. NOTE: If FreeType or ThorVG is enabled, it is recommended to set it to 32KB or more. [bytes]
-
LV_USE_DRAW_SW
-
LV_DRAW_SW_SUPPORT_RGB565
-
LV_DRAW_SW_SUPPORT_RGB565A8
-
LV_DRAW_SW_SUPPORT_RGB888
-
LV_DRAW_SW_SUPPORT_XRGB8888
-
LV_DRAW_SW_SUPPORT_ARGB8888
-
LV_DRAW_SW_SUPPORT_L8
-
LV_DRAW_SW_SUPPORT_AL88
-
LV_DRAW_SW_SUPPORT_A8
-
LV_DRAW_SW_SUPPORT_I1
-
LV_DRAW_SW_I1_LUM_THRESHOLD
-
LV_DRAW_SW_DRAW_UNIT_CNT
Set number of draw units.
> 1 requires operating system to be enabled in
LV_USE_OS
.> 1 means multiple threads will render the screen in parallel.
-
LV_USE_DRAW_ARM2D_SYNC
Use Arm-2D to accelerate software (sw) rendering.
-
LV_USE_NATIVE_HELIUM_ASM
Enable native helium assembly to be compiled.
-
LV_DRAW_SW_COMPLEX
0: Use a simple renderer capable of drawing only simple rectangles with gradient, images, text, and straight lines only.
1: Use a complex renderer capable of drawing rounded corners, shadow, skew lines, and arcs too.
-
LV_DRAW_SW_SHADOW_CACHE_SIZE
Allow buffering some shadow calculation. LV_DRAW_SW_SHADOW_CACHE_SIZE is the maximum shadow size to buffer, where shadow size is
shadow_width + radius
. Caching has LV_DRAW_SW_SHADOW_CACHE_SIZE^2 RAM cost.
-
LV_DRAW_SW_CIRCLE_CACHE_SIZE
Set number of maximally-cached circle data. The circumference of 1/4 circle are saved for anti-aliasing.
radius * 4
bytes are used per circle (the most often used radiuses are saved).0: disables caching
-
LV_USE_DRAW_SW_ASM
-
LV_USE_DRAW_SW_COMPLEX_GRADIENTS
Enable drawing complex gradients in software: linear at an angle, radial or conical
-
LV_USE_NEMA_GFX
-
LV_USE_DRAW_VGLITE
Use NXP's VG-Lite GPU on iMX RTxxx platforms.
-
LV_USE_PXP
Use NXP's PXP on iMX RTxxx platforms.
-
LV_USE_DRAW_G2D
Use NXP's G2D on MPU platforms.
-
LV_USE_DRAW_DAVE2D
Use Renesas Dave2D on RA platforms.
-
LV_USE_DRAW_SDL
Draw using cached SDL textures
-
LV_USE_DRAW_VG_LITE
Use VG-Lite GPU.
-
LV_USE_DRAW_DMA2D
Accelerate blends, fills, etc. with STM32 DMA2D
-
LV_USE_DRAW_OPENGLES
Draw using cached OpenGLES textures
-
LV_USE_LOG
Enable log module
-
LV_USE_ASSERT_NULL
Check if the parameter is NULL. (Very fast, recommended)
-
LV_USE_ASSERT_MALLOC
Checks is the memory is successfully allocated or no. (Very fast, recommended)
-
LV_USE_ASSERT_STYLE
Check if the styles are properly initialized. (Very fast, recommended)
-
LV_USE_ASSERT_MEM_INTEGRITY
Check the integrity of
lv_mem
after critical operations. (Slow)
-
LV_USE_ASSERT_OBJ
Check the object's type and existence (e.g. not deleted). (Slow)
-
LV_ASSERT_HANDLER_INCLUDE
Add a custom handler when assert happens e.g. to restart MCU.
-
LV_ASSERT_HANDLER
Halt by default
-
LV_USE_REFR_DEBUG
1: Draw random colored rectangles over the redrawn areas.
-
LV_USE_LAYER_DEBUG
1: Draw a red overlay for ARGB layers and a green overlay for RGB layers
-
LV_USE_PARALLEL_DRAW_DEBUG
1: Adds the following behaviors for debugging:
Draw overlays with different colors for each draw_unit's tasks.
Draw index number of draw unit on white background.
For layers, draws index number of draw unit on black background.
-
LV_ENABLE_GLOBAL_CUSTOM
-
LV_CACHE_DEF_SIZE
Default cache size in bytes. Used by image decoders such as
lv_lodepng
to keep the decoded image in memory. If size is not set to 0, the decoder will fail to decode when the cache is full. If size is 0, the cache function is not enabled and the decoded memory will be released immediately after use.
-
LV_IMAGE_HEADER_CACHE_DEF_CNT
Default number of image header cache entries. The cache is used to store the headers of images The main logic is like
LV_CACHE_DEF_SIZE
but for image headers.
-
LV_GRADIENT_MAX_STOPS
Number of stops allowed per gradient. Increase this to allow more stops. This adds (sizeof(lv_color_t) + 1) bytes per additional stop.
-
LV_COLOR_MIX_ROUND_OFS
Adjust color mix functions rounding. GPUs might calculate color mix (blending) differently.
0: round down,
64: round up from x.75,
128: round up from half,
192: round up from x.25,
254: round up
-
LV_OBJ_STYLE_CACHE
Add 2 x 32-bit variables to each
lv_obj_t
to speed up getting style properties
-
LV_USE_OBJ_ID
Add
id
field tolv_obj_t
-
LV_USE_OBJ_NAME
Enable support widget names
-
LV_OBJ_ID_AUTO_ASSIGN
Automatically assign an ID when obj is created
-
LV_USE_OBJ_ID_BUILTIN
Use builtin obj ID handler functions:
lv_obj_assign_id: Called when a widget is created. Use a separate counter for each widget class as an ID.
lv_obj_id_compare: Compare the ID to decide if it matches with a requested value.
lv_obj_stringify_id: Return string-ified identifier, e.g. "button3".
lv_obj_free_id: Does nothing, as there is no memory allocation for the ID. When disabled these functions needs to be implemented by the user.
-
LV_USE_OBJ_PROPERTY
Use obj property set/get API.
-
LV_USE_OBJ_PROPERTY_NAME
Enable property name support.
-
LV_USE_VG_LITE_THORVG
-
LV_USE_GESTURE_RECOGNITION
-
LV_BIG_ENDIAN_SYSTEM
For big endian systems set to 1
-
LV_ATTRIBUTE_TICK_INC
Define a custom attribute for
lv_tick_inc
function
-
LV_ATTRIBUTE_TIMER_HANDLER
Define a custom attribute for
lv_timer_handler
function
-
LV_ATTRIBUTE_FLUSH_READY
Define a custom attribute for
lv_display_flush_ready
function
-
LV_ATTRIBUTE_MEM_ALIGN_SIZE
Align VG_LITE buffers on this number of bytes.
Note
vglite_src_buf_aligned() uses this value to validate alignment of passed buffer pointers.
-
LV_ATTRIBUTE_MEM_ALIGN
Will be added where memory needs to be aligned (with -Os data might not be aligned to boundary by default). E.g. attribute((aligned(4)))
-
LV_ATTRIBUTE_LARGE_CONST
Attribute to mark large constant arrays, for example for font bitmaps
-
LV_ATTRIBUTE_LARGE_RAM_ARRAY
Compiler prefix for a large array declaration in RAM
-
LV_ATTRIBUTE_FAST_MEM
Place performance critical functions into a faster memory (e.g RAM)
-
LV_EXPORT_CONST_INT(int_value)
Export integer constant to binding. This macro is used with constants in the form of LV_<CONST> that should also appear on LVGL binding API such as MicroPython. The default value just prevents GCC warning
-
LV_ATTRIBUTE_EXTERN_DATA
Prefix all global extern data with this
-
LV_USE_FLOAT
Use
float
aslv_value_precise_t
-
LV_USE_MATRIX
Enable matrix support
Requires
LV_USE_FLOAT = 1
-
LV_USE_PRIVATE_API
Include
lvgl_private.h
inlvgl.h
to access internal data and functions by default
-
LV_FONT_MONTSERRAT_8
-
LV_FONT_MONTSERRAT_10
-
LV_FONT_MONTSERRAT_12
-
LV_FONT_MONTSERRAT_14
-
LV_FONT_MONTSERRAT_16
-
LV_FONT_MONTSERRAT_18
-
LV_FONT_MONTSERRAT_20
-
LV_FONT_MONTSERRAT_22
-
LV_FONT_MONTSERRAT_24
-
LV_FONT_MONTSERRAT_26
-
LV_FONT_MONTSERRAT_28
-
LV_FONT_MONTSERRAT_30
-
LV_FONT_MONTSERRAT_32
-
LV_FONT_MONTSERRAT_34
-
LV_FONT_MONTSERRAT_36
-
LV_FONT_MONTSERRAT_38
-
LV_FONT_MONTSERRAT_40
-
LV_FONT_MONTSERRAT_42
-
LV_FONT_MONTSERRAT_44
-
LV_FONT_MONTSERRAT_46
-
LV_FONT_MONTSERRAT_48
-
LV_FONT_MONTSERRAT_28_COMPRESSED
bpp = 3
-
LV_FONT_DEJAVU_16_PERSIAN_HEBREW
Hebrew, Arabic, Persian letters and all their forms
-
LV_FONT_SIMSUN_14_CJK
1000 most common CJK radicals
-
LV_FONT_SIMSUN_16_CJK
1000 most common CJK radicals
-
LV_FONT_UNSCII_8
Pixel perfect monospaced fonts
-
LV_FONT_UNSCII_16
-
LV_FONT_CUSTOM_DECLARE
Optionally declare custom fonts here.
You can use any of these fonts as the default font too and they will be available globally. Example:
#define LV_FONT_CUSTOM_DECLARE LV_FONT_DECLARE(my_font_1) LV_FONT_DECLARE(my_font_2)
-
LV_FONT_DEFAULT
Always set a default font
-
LV_FONT_FMT_TXT_LARGE
Enable handling large font and/or fonts with a lot of characters. The limit depends on the font size, font face and bpp. A compiler error will be triggered if a font needs it.
-
LV_USE_FONT_COMPRESSED
Enables/disables support for compressed fonts.
-
LV_USE_FONT_PLACEHOLDER
Enable drawing placeholders when glyph dsc is not found.
-
LV_TXT_ENC
Select a character encoding for strings. Your IDE or editor should have the same character encoding.
LV_TXT_ENC_UTF8
LV_TXT_ENC_ASCII
-
LV_TXT_BREAK_CHARS
While rendering text strings, break (wrap) text on these chars.
-
LV_TXT_LINE_BREAK_LONG_LEN
If a word is at least this long, will break wherever "prettiest". To disable, set to a value <= 0.
-
LV_TXT_LINE_BREAK_LONG_PRE_MIN_LEN
Minimum number of characters in a long word to put on a line before a break. Depends on LV_TXT_LINE_BREAK_LONG_LEN.
-
LV_TXT_LINE_BREAK_LONG_POST_MIN_LEN
Minimum number of characters in a long word to put on a line after a break. Depends on LV_TXT_LINE_BREAK_LONG_LEN.
-
LV_USE_BIDI
Support bidirectional text. Allows mixing Left-to-Right and Right-to-Left text. The direction will be processed according to the Unicode Bidirectional Algorithm: https://www.w3.org/International/articles/inline-bidi-markup/uba-basics
-
LV_USE_ARABIC_PERSIAN_CHARS
Enable Arabic/Persian processing In these languages characters should be replaced with another form based on their position in the text
-
LV_TXT_COLOR_CMD
-
LV_WIDGETS_HAS_DEFAULT_VALUE
1: Causes these widgets to be given default values at creation time.
lv_buttonmatrix_t: Get default maps: {"Btn1", "Btn2", "Btn3", "\n", "Btn4", "Btn5", ""}, else map not set.
lv_checkbox_t : String label set to "Check box", else set to empty string.
lv_dropdown_t : Options set to "Option 1", "Option 2", "Option 3", else no values are set.
lv_roller_t : Options set to "Option 1", "Option 2", "Option 3", "Option 4", "Option 5", else no values are set.
lv_label_t : Text set to "Text", else empty string.
-
LV_USE_ANIMIMG
-
LV_USE_ARC
-
LV_USE_BAR
-
LV_USE_BUTTON
-
LV_USE_BUTTONMATRIX
-
LV_USE_CALENDAR
-
LV_CALENDAR_WEEK_STARTS_MONDAY
-
LV_CALENDAR_DEFAULT_DAY_NAMES
-
LV_CALENDAR_DEFAULT_MONTH_NAMES
-
LV_USE_CALENDAR_HEADER_ARROW
-
LV_USE_CALENDAR_HEADER_DROPDOWN
-
LV_USE_CALENDAR_CHINESE
-
LV_USE_CANVAS
-
LV_USE_CHART
-
LV_USE_CHECKBOX
-
LV_USE_DROPDOWN
Requires: lv_label
-
LV_USE_IMAGE
Requires: lv_label
-
LV_USE_IMAGEBUTTON
-
LV_USE_KEYBOARD
-
LV_USE_LABEL
-
LV_LABEL_TEXT_SELECTION
Enable selecting text of the label
-
LV_LABEL_LONG_TXT_HINT
Store some extra info in labels to speed up drawing of very long text
-
LV_LABEL_WAIT_CHAR_COUNT
The count of wait chart
-
LV_USE_LED
-
LV_USE_LINE
-
LV_USE_LIST
-
LV_USE_LOTTIE
Requires: lv_canvas, thorvg
-
LV_USE_MENU
-
LV_USE_MSGBOX
-
LV_USE_ROLLER
Requires: lv_label
-
LV_USE_SCALE
-
LV_USE_SLIDER
Requires: lv_bar
-
LV_USE_SPAN
-
LV_SPAN_SNIPPET_STACK_SIZE
A line of text can contain this maximum number of span descriptors.
-
LV_USE_SPINBOX
-
LV_USE_SPINNER
-
LV_USE_SWITCH
-
LV_USE_TABLE
-
LV_USE_TABVIEW
-
LV_USE_TEXTAREA
Requires: lv_label
-
LV_TEXTAREA_DEF_PWD_SHOW_TIME
[ms]
-
LV_USE_TILEVIEW
-
LV_USE_WIN
-
LV_USE_THEME_DEFAULT
A simple, impressive and very complete theme
-
LV_THEME_DEFAULT_DARK
0: Light mode; 1: Dark mode
-
LV_THEME_DEFAULT_GROW
1: Enable grow on press
-
LV_THEME_DEFAULT_TRANSITION_TIME
Default transition time in ms.
-
LV_USE_THEME_SIMPLE
A very simple theme that is a good starting point for a custom theme
-
LV_USE_THEME_MONO
A theme designed for monochrome displays
-
LV_USE_FLEX
A layout similar to Flexbox in CSS.
-
LV_USE_GRID
A layout similar to Grid in CSS.
-
LV_FS_DEFAULT_DRIVER_LETTER
Setting a default driver letter allows skipping the driver prefix in filepaths. Documentation about how to use the below driver-identifier letters can be found at https://docs.lvgl.io/master/details/main-components/fs.html#lv-fs-identifier-letters .
-
LV_USE_FS_STDIO
API for fopen, fread, etc.
-
LV_USE_FS_POSIX
API for open, read, etc.
-
LV_USE_FS_WIN32
API for CreateFile, ReadFile, etc.
-
LV_USE_FS_FATFS
API for FATFS (needs to be added separately). Uses f_open, f_read, etc.
-
LV_USE_FS_MEMFS
API for memory-mapped file access.
-
LV_USE_FS_LITTLEFS
API for LittleFs.
-
LV_USE_FS_ARDUINO_ESP_LITTLEFS
API for Arduino LittleFs.
-
LV_USE_FS_ARDUINO_SD
API for Arduino Sd.
-
LV_USE_FS_UEFI
API for UEFI
-
LV_USE_LODEPNG
LODEPNG decoder library
-
LV_USE_LIBPNG
PNG decoder(libpng) library
-
LV_USE_BMP
BMP decoder library
-
LV_USE_TJPGD
JPG + split JPG decoder library. Split JPG is a custom format optimized for embedded systems.
-
LV_USE_LIBJPEG_TURBO
libjpeg-turbo decoder library.
Supports complete JPEG specifications and high-performance JPEG decoding.
-
LV_USE_GIF
GIF decoder library
-
LV_BIN_DECODER_RAM_LOAD
Decode bin images to RAM
-
LV_USE_RLE
RLE decompress library
-
LV_USE_QRCODE
QR code library
-
LV_USE_BARCODE
Barcode code library
-
LV_USE_FREETYPE
FreeType library
-
LV_USE_TINY_TTF
Built-in TTF decoder
-
LV_USE_RLOTTIE
Rlottie library
-
LV_USE_VECTOR_GRAPHIC
Enable Vector Graphic APIs
Requires
LV_USE_MATRIX = 1
-
LV_USE_THORVG_INTERNAL
Enable ThorVG (vector graphics library) from the src/libs folder
-
LV_USE_THORVG_EXTERNAL
Enable ThorVG by assuming that its installed and linked to the project
-
LV_USE_LZ4_INTERNAL
Use lvgl built-in LZ4 lib
-
LV_USE_LZ4_EXTERNAL
Use external LZ4 library
-
LV_USE_SVG
-
LV_USE_SVG_ANIMATION
-
LV_USE_SVG_DEBUG
-
LV_USE_FFMPEG
FFmpeg library for image decoding and playing videos. Supports all major image formats so do not enable other image decoder with it.
-
LV_USE_SNAPSHOT
1: Enable API to take snapshot for object
-
LV_USE_SYSMON
1: Enable system monitor component
-
LV_USE_PROFILER
1: Enable runtime performance profiler
-
LV_USE_MONKEY
1: Enable Monkey test
-
LV_USE_GRIDNAV
1: Enable grid navigation
-
LV_USE_FRAGMENT
1: Enable
lv_obj
fragment logic
-
LV_USE_IMGFONT
1: Support using images as font in label or span widgets
-
LV_USE_OBSERVER
1: Enable an observer pattern implementation
-
LV_USE_IME_PINYIN
1: Enable Pinyin input method
Requires: lv_keyboard
-
LV_USE_FILE_EXPLORER
1: Enable file explorer.
Requires: lv_table
-
LV_USE_FONT_MANAGER
1: Enable freetype font manager
Requires: LV_USE_FREETYPE
-
LV_USE_TEST
Enable emulated input devices, time emulation, and screenshot compares.
-
LV_USE_XML
Enable loading XML UIs runtime
-
LV_USE_SDL
Use SDL to open window on PC and handle mouse and keyboard.
-
LV_USE_X11
Use X11 to open window on Linux desktop and handle mouse and keyboard
-
LV_USE_WAYLAND
Use Wayland to open a window and handle input on Linux or BSD desktops
-
LV_USE_LINUX_FBDEV
Driver for /dev/fb
-
LV_USE_NUTTX
Use Nuttx to open window and handle touchscreen
-
LV_USE_LINUX_DRM
Driver for /dev/dri/card
-
LV_USE_TFT_ESPI
Interface for TFT_eSPI
-
LV_USE_EVDEV
Driver for evdev input devices
-
LV_USE_LIBINPUT
Driver for libinput input devices
-
LV_USE_ST7735
-
LV_USE_ST7789
-
LV_USE_ST7796
-
LV_USE_ILI9341
-
LV_USE_GENERIC_MIPI
-
LV_USE_RENESAS_GLCDC
Driver for Renesas GLCD
-
LV_USE_ST_LTDC
Driver for ST LTDC
-
LV_USE_WINDOWS
LVGL Windows backend
-
LV_USE_UEFI
LVGL UEFI backend
-
LV_USE_OPENGLES
Use OpenGL to open window on PC and handle mouse and keyboard
-
LV_USE_QNX
QNX Screen display and input drivers
-
LV_BUILD_EXAMPLES
Enable examples to be built with the library.
-
LV_USE_DEMO_WIDGETS
Show some widgets. This might be required to increase
LV_MEM_SIZE
.
-
LV_USE_DEMO_KEYPAD_AND_ENCODER
Demonstrate usage of encoder and keyboard.
-
LV_USE_DEMO_BENCHMARK
Benchmark your system
-
LV_USE_DEMO_RENDER
Render test for each primitive.
Requires at least 480x272 display.
-
LV_USE_DEMO_STRESS
Stress test for LVGL
-
LV_USE_DEMO_MUSIC
Music player demo
-
LV_USE_DEMO_FLEX_LAYOUT
Flex layout demo
-
LV_USE_DEMO_MULTILANG
Smart-phone like multi-language demo
-
LV_USE_DEMO_TRANSFORM
Widget transformation demo
-
LV_USE_DEMO_SCROLL
Demonstrate scroll settings
-
LV_USE_DEMO_VECTOR_GRAPHIC
Vector graphic demo
-
LV_USE_DEMO_EBIKE
-
LV_USE_DEMO_HIGH_RES
High-resolution demo
-
LV_USE_DEMO_SMARTWATCH
-
LV_USE_ANIMIMAGE
-
LV_LOG_LEVEL
-
LV_LOG_TRACE_MEM
-
LV_LOG_TRACE_TIMER
-
LV_LOG_TRACE_INDEV
-
LV_LOG_TRACE_DISP_REFR
-
LV_LOG_TRACE_EVENT
-
LV_LOG_TRACE_OBJ_CREATE
-
LV_LOG_TRACE_LAYOUT
-
LV_LOG_TRACE_ANIM
-
LV_USE_PERF_MONITOR
-
LV_USE_MEM_MONITOR
-
LV_USE_LZ4
-
LV_USE_THORVG
-
LV_FS_IS_VALID_LETTER(l)