lv_draw_label_private.h

struct _lv_draw_label_hint_t
#include <lv_draw_label_private.h>

Store some info to speed up drawing of very large texts It takes a lot of time to get the first visible character because all the previous characters needs to be checked to calculate the positions. This structure stores an earlier (e.g. at -1000 px) coordinate and the index of that line. Therefore the calculations can start from here.

Public Members

int32_t line_start

Index of the line at y coordinate

int32_t y

Give the y coordinate of the first letter at line start index. Relative to the label's coordinates

int32_t coord_y

The 'y1' coordinate of the label when the hint was saved. Used to invalidate the hint if the label has moved too much.

struct _lv_draw_glyph_dsc_t

Public Members

const void *glyph_data

Depends on format field, it could be image source or draw buf of bitmap or vector data.

lv_font_glyph_format_t format
const lv_area_t *letter_coords
const lv_area_t *bg_coords
lv_font_glyph_dsc_t *g
lv_color_t color
lv_opa_t opa
int32_t rotation
lv_point_t pivot

Rotation pivot point associated with total glyph including line_height

lv_draw_buf_t *_draw_buf

a shared draw buf for get_bitmap, do not use it directly, use glyph_data instead